Vainglory Update 4.12 is headed your way with a new round of adjustments and refinements to some hero roster favorites as winter continues. Read on for the balance changes coming in Update 4.12 below!
HEROES
BAPTISTE
REAP (PERK)
- Heal-Per-Soul-Fragment Crystal Power
- 25% → 30%
BAD MOJO (A)
- Damage Crystal Power Ratio
- 115% → 120%
- Area Damage Crystal Power Ratio
- 60% → 62%
Giving Baron a little nudge to help him have a bit more presence in game.
BARON
STATS
- Range
- 5.7 → 5.8
- Armor
- 25-75 → 26-78
- Shield
- 20-55 → 21-57
PORCUPINE MORTAR (A)
- Energy Cost
- 25/35/45/55/65 → 20/30/40/50/60
Catherine has been a little too strong for a little too long, these changes should take her down a notch.
CATHERINE
MERCILESS PURSUIT (A)
- Cooldown
- 14/13/12/11/10 → 16/15/14/13/12
- Stun Duration
- 0.7s/0.7s/0.7s/0/7s/0.9s → 0.7s/0.7s/0.7s/0/7s/0.8s
STORMGUARD (B)
- Damage Reflection Amplification
- 0%/5%/10%/15%/30% → 0%/5%/10%/15%/25%
Sure, Flicker can disappear and all, but he’s been a little too invisible in the meta itself in recent patches. These tweaks should help him see more playtime alongside his fellow Captains.
FLICKER
FAIRY DUST (B)
- Damage
- 60/120/180/240/360 → 80/140/200/260/380
- Damage-Per-Second Crystal Power Ratio
- 40% → 50%
MOONCLOAK (C)
- Cooldown
- 110/90/70 → 100/80/60
Grumpjaw has fast become a bit of a bully, this should slow him down just a little.
GRUMPJAW
LIVING ARMOR (PERK)
- Damage Reduction Per Stack
- 8% → 7%
HANGRY (B)
- Bonus Attack Speed
- 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%
Karas has been struggling to keep up with his fellow Laner’s, so we’re giving him a little buff to help him really take off.
KARAS
GUST (A)
- Cooldown
- 14/13/12/11/10 → 12/11/10/9/8
TWISTER (B)
- Crystal Power Ratio
- 80% → 85%
- Cooldown
- 15/14/13/12/11 → 13/12/11/10/9
Because ouch.
KESTREL
GLIMMER SHOT (A)
- Basic Attack Damage
- 110%/115%/120%/125%/135% → 105%/110%/115%/120%/130%
KINETIC
TRACER SHOTS (PERK)
- Tracer Damage Weapon Power
- 7% → 6%
CHARGED PULSE (C)
- Damage
- 300/450/600 → 250/400/550
You may not always know whats hiding in that bush, but he’ll be chasing you a little faster and a little longer now.
KRUL
STATS
- Health
- 748 – 2394 → 769 – 2536
SHADOWS EMPOWER ME (PERK)
- Movement Speed Boost
- 2.2 → 2.5
- Empowered State Duration
- 1.8 → 2.0
SPECTRAL SMITE (B)
- Damage Per Stack
- 25/40/55/70/100 → 30/45/60/75/100
- Heal Per Stack
- 25/30/35/40/50 → 30/35/40/45/60
Our favorite monkey gets bored on the sidelines, these changes should help Ozo see more playtime.
OZO
CARNIE LUCK (PERK)
- Healing Amplification
- 15%-30% → 17%-32% (Levels 1-12)
THREE RING CIRCUS (A)
- First, Second and Third Hit Damage
- 15/25/35/45/55 → 25/35/45/55/65
RINGO
STATS
- Base Weapon Power
- 71-130 → 78-148
HELLFIRE BREW (C)
- Damage
- 200/350/500 → 250/400/550
It’s time to tune the big guy and his nasty combo’s down just a little. These changes should make San Feng pack a little less of a punch.
SAN FENG
TIGER’S BRIDGE (A)
- Stun Duration
- 0.8s/0.9s/1.0s/1.1s/1.2s → 0.6s/0.7s/0.8s/0.9s/1.0s
DIVINE FIST (B)
- Damage
- 200/375/550/725/900 → 200/350/500/650/800
Making Shin’s combo’s a little less one-shot and a little more escapable.
SHIN
MYSTIC SASH (B)
- Slow and Root cast range
- 9 → 6
- Root duration
- 1s/1s/1s/1s/1.5s → 0.7s/0.7s/0.7s/0.7s/1s
SACRED FLAMES (C)
- Non-empowered damage rescaled (after bug fix where C was doing more damage than intended)
- 625/750/875
VARYA
STORMFORGED SPEAR (A)
- Impact Damage Crystal Ratio
- 150% → 140%
ARC RECURSION (B)
- Cooldown
- 23/22/21/20/18 → 24/23/22/21/20
Viola continues to reign supreme; punishing her enemies again, and again. We are tuning down her slow, making her ultimate a little less available and toning down the mortal wound damage to bring her more in line with the other Captains.
VIOLA
DISCORD (B)
- Slow strength reduced
- 30%/35%/40%/45%/50% → 25%/30%/35%/40%/45%
POWER BALLAD (ULTIMATE)
- Cooldown
- 15s/12s/9s → 18s/15s/12s
DISSONANCE (C3)
- Burst Damage Crystal Power Ratio
- 75% → 70%
- Damage Over Time Crystal Power Ratio
- 17% → 15%
Thats all the hero changes coming in 4.12! Be on the lookout for the 4.12 Update Notes coming soon!